| RE: Godwars boss Idea. | |
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+4wirrak champ sweet loot Skillenger invalid name 8 posters |
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invalid name Member
Posts : 13 Join date : 2009-11-04
| Subject: RE: Godwars boss Idea. Sat Nov 07, 2009 3:59 pm | |
| I am reposting sort of the same kind of thing Nummer1 said about godwars boss idea. instead of healing he should hit with mage about max of 50. this way its still hard, possibly hard to solo aswell, just not healing Thanks, Invalid Name. | |
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Skillenger Elite Member
Posts : 82 Join date : 2009-09-13 Age : 28 Location : United States
| Subject: Re: RE: Godwars boss Idea. Sat Nov 07, 2009 8:06 pm | |
| Yea i somewhat agree.. but then again with the healing on that means you will need more players to do it, this would be a good time to get a team of freinds and charge right in i will join when my dude get 99 str, hp and def | |
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sweet loot Member
Posts : 28 Join date : 2009-11-08 Age : 33 Location : new zealand
| Subject: Re: RE: Godwars boss Idea. Sun Nov 08, 2009 12:34 am | |
| yeah i agree that would be a good idea that its hit a big hit on you but it should heal a bit not like so much =] | |
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Skillenger Elite Member
Posts : 82 Join date : 2009-09-13 Age : 28 Location : United States
| Subject: Re: RE: Godwars boss Idea. Sun Nov 08, 2009 12:37 am | |
| well i think the healing thing is gay.. but still get a group of people and grow a pair | |
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wirrak champ Advanced Member
Posts : 49 Join date : 2009-09-11 Age : 29 Location : wirral
| Subject: Re: RE: Godwars boss Idea. Mon Nov 09, 2009 1:32 am | |
| thats just stupid then every1 will do it easy then | |
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invalid name Member
Posts : 13 Join date : 2009-11-04
| Subject: Re: RE: Godwars boss Idea. Mon Nov 09, 2009 9:34 am | |
| not really, its still harder to do with hitting through hp about 50, and healing sometimes gets bugged and over heals to the point where u cant do damage. | |
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Holden Advanced Member
Posts : 35 Join date : 2009-11-05 Age : 32
| Subject: Re: RE: Godwars boss Idea. Tue Nov 10, 2009 12:38 pm | |
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Marky Owner
Posts : 148 Join date : 2009-09-09 Age : 31 Location : South England
| Subject: Re: RE: Godwars boss Idea. Wed Nov 11, 2009 9:47 pm | |
| Tbh if you do it right and you are the correct level bando is somewhat easy anyway it has ruined our eco many times before and we will have to change its drop chance soon enough. | |
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Skillenger Elite Member
Posts : 82 Join date : 2009-09-13 Age : 28 Location : United States
| Subject: Re: RE: Godwars boss Idea. Wed Nov 11, 2009 11:45 pm | |
| well do what holden said and take out GSs from shops because this will ruin eco in a later time | |
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red crayon Noob
Posts : 7 Join date : 2009-09-14
| Subject: Re: RE: Godwars boss Idea. Fri Nov 13, 2009 7:42 pm | |
| it should stay the way it is it like marky said it would ruien the economy like he said cause too many people will be able to solo it theres a reason for the healing, its cause its a team boss to kill | |
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*rey Member
Posts : 16 Join date : 2009-11-13 Age : 28 Location : Egypt,Cairo
| Subject: Re: RE: Godwars boss Idea. Sat Nov 14, 2009 1:24 am | |
| Great idea i really liked it | |
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| RE: Godwars boss Idea. | |
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